A way of visualizing prime numbers, the patterns they follow, and their relation to normal numbers. View
A way of visualizing prime numbers, the patterns they follow, and their relation to normal numbers. View
A cylinder mesh created in Papervision 3D with variables for setting oscillation, radius, curvature, and spread of the vertices of two complimentary (but offset) elements. View
Based on the mechanics of the toy that (some of us) used to play with as kids, the spirograph animates geometric shapes from four control points around a geometric center. View
This sketch splits a convex polygon between two line segments, creating two new polygons. View
A simulation of the flocking behaviour of birds based on 3 criteria - separation, alignment, and cohesion. View
A series of particles are placed at a set radius from a center point creating a sphere. Lines of a random opacity and length are extended from these points. View
A series of particles placed in a constrained but random position to a 3D field and connected to the previous particle by a line. View
Points moving at random are connected by lines. If the points enter a certain proximity, they create a burst whose size is determined by that distance. View
A particle effect calculated using functions for the coordinates of a sphere and the rotation of vectors along that sphere. View
A recursive segmentation of lines at a set radian value creating a tree-like structure. View
An interpoloation of vectors to construct a value that varies randomly over space / time. View